
Blood On My Name
A downloadable game
You were among the most elite of assassins within Babel, a globe-spanning secret order of Agents and their Shareholders. You retired from that life, making for yourself a small corner of the world untouched by the blood on your name.
You may have married, had children, or adopted a beloved pet — but one day, you stepped away from that corner and the blood seeped in. THE ONES YOU LOVED were killed. You know, beyond a shadow of any doubt, the identity of THE ONE WHO WRONGED YOU.
And worst of all? You know what you must become to take your revenge.
—
Blood on My Name is a solo journaling RPG that follows a former assassin on a mission of revenge. Delve into a shadowy underworld filled with espionage and intrigue, connect to former professional associates, explore clandestine locales, and eliminate anyone and anything that stands between you and your target.
Inspired by the films of Chad Stahelski (the John Wick film franchise) and the spy fiction works of John le Carré (The Karla Trilogy) and Ian Fleming (The Bond Series), this game is not about fame or glory. It's about vengeance. Violence. The depths that you're willing to sink to, when everything that you love is dead and all that's left is the pain of that loss.
Death lurks in every shadow that Babel casts, and your character’s survival is far from guaranteed. TAKE YOUR REVENGE, OR DIE TRYING.
A System for Violence
- This game is based on the Wretched and Alone SRD, utilizing a standard 52-card deck and a block tower to depict the struggle of fighting tooth-and-nail against an underworld that wants you dead
- Introduces new injury mechanics to further test your willpower
- A "crosshair" mechanic for drawing closer to your target and planning your way out when the job is done
What's Included
- 52 bloody, tragic, and evocative scene prompts that explore the enigmatic underworld of Babel, your assassin's place in it, the loss that dragged you back, and the former associate that you've sworn to kill
- Guidance on how to play the game with different levels of risk
- A road to hell paved with hungry factions, cutthroat enemies, shady allies, and murderous intentions
- Many ways to die, only one way to make it out alive
- Writing and game design by Kienna Shaw and Jason Cutrone
- Layout, art, and editing by Dylan Grinder
Funding Goals
This game is currently being crowdfunded through itchfunding until May 15th 2025! Our funding goals are as follows:
- FUNDED $500 USD: release an e-reader version of Blood On My Name for everyone who owns the game
- $1000 USD: release a mobile-friendly version of Blood On My Name for everyone who owns the game
- $1500 USD: release a poster of the teaser image, and backers receive a print-quality digital image of the poster that they can print for themselves
- $2000 USD: release a poster of the cover art, and backers receive a print-quality digital image of the poster that they can print for themselves
- $2500 USD: produce a print version of Blood On My Name published by Heartheld Games, and backers receive a print-at-cost discount for printed copies
- $3000 USD: Kienna and Jason get a bonus that pays for the work already done for the game
…and more exciting funding goals to be revealed!
Updated | 8 days ago |
Published | 10 days ago |
Status | Released |
Category | Physical game |
Release date | 10 days ago |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | KiennaS |
Tags | john-wick, journaling, Solo RPG |
Purchase
In order to download this game you must purchase it at or above the minimum price of $19.80 USD. You will get access to the following files:
Comments
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The pacing of the game really helps it feel like you are in the situation of a John Wick esque revenge narrative, it’s immersive and the game book itself is beautiful. The order in which the cards are pulled affects the story you tell so the replayability is very high and even if you lose the story you get to tell is well worth it. I highly recommend this game 🫡
The authors have done an incredible job here making a solo-journal game with plenty of physical elements that give it place, meaning, and stakes as you blast your way through prompts and (hopefully) those that wronged you. The design work is also very clean and bold!